Electronic Arts
Austin or Vancouver

Anti-Cheat Engineer

HybridPosted Mar 10, 2026

Job details

Location
Austin or Vancouver
Work type
Hybrid
Posted
Mar 10, 2026
Apply on
jobs.ea.com

About this role

Location: Hybrid and Possibly Remote work options available across most North America locations The EA Security team makes sure that play is fair and protected, so it stays fun and exciting. We defend not only our players, but EA itself: our people’s work, our games, our data, and our infrastructure. Powered by deep technical expertise, we use cutting-edge engineering, automation, and intelligence to tackle threats at global scale. Whether it’s securing game services, combating fraud, or supporting fair play, we’re at the frontline of protecting the future of interactive entertainment. Join us and help keep the world of play — and EA — secure. Join the SPEAR (Secure Product Engineering & Anti-Cheat Response) Anti-Cheat Engineering team, part of EA Security! Our mission is to ensure fair play across our many PC titles. We deliver EA Javelin Anticheat, a kernel anti-cheat solution that promotes an even playing field for the millions of fans that play EA games. We are looking for an engineer who is experienced with Windows and ARM to join our anti-cheat development team, strengthening Electronic Arts' position as one of the industry leaders in game security and integrity. Your primary responsibility will be supporting the development of our Windows on ARM support, thereby extending our game security capabilities into new and emerging markets. You will report to the Senior Manager of the Anti-Cheat Engineering team, located in the US. You can work hybrid remote/in-office at any of our amazing North American offices, like in Austin or Vancouver. This position is open to qualified individuals anywhere in the Americas where EA operates as an employer. You Will: Implement features to support for loading different versions of EA Javelin Anticheat based on user hardware Support improvements to our build and test pipelines that provide automated validation of EA Javelin Anticheat on ARM hardware Implement bug fixes and remediate security findings in EA Javelin Anticheat Develop features to support EA Javelin Anticheat operating on non-Windows devices, like Proton and Linux. You Have: 4+ years of experience with C++ or other low-level programming languages 2+ years of experience with low-level Windows internals and processor intrinsics 1+ years of experience with Clang and LLVM 1+ years of experience in debugging at the machine code level Previously shipped Windows drivers on x86_64 and ARM64 Bonus Skills: Experience developing or reversing obfuscation or encryption technologies Experience developing anti-tamper, anti-virus, or anti-malware technologies Previously shipped anti-cheat solutions on Linux

About Electronic Arts

Electronic Arts
Austin or Vancouver