Roblox
San Mateo, California
Principal Engineer, Studio Builder Tools
Job details
- Location
- San Mateo, California
- Work type
- Onsite
- Compensation
- $345,040 - $399,420/yr
- Posted
- 4 weeks ago
- Apply on
- careers.roblox.com
About this role
8+ years in developing and deploying user-facing applications; Bachelor's in Computer Science or related field; 3+ years in C++ or similar language; UI framework experience a plus; experience with developer/artist tools.
What you'll do at Roblox:
- Define architecture
- Develop tooling
- Mentor teammates
Apply to this Principal Engineer, Studio Builder Tools role at Roblox with a tailored resume on ApplyBolt.