Riot Games
Los Angeles, California
Principal Software Engineer, Rendering - Game Tech Group, Unreal Ecosystem
Job details
- Location
- Los Angeles, California
- Work type
- Onsite
- Compensation
- $229,200 - $319,500/yr
- Visa
- Sponsorship available
- Posted
- Mar 26, 2026
- Apply on
- riotgames.com
About this role
8+ years software engineering; C++; game rendering and engine performance; experience with large codebases and game engines; debugging and profiling; collaboration across disciplines.
What you'll do at Riot Games:
- Hands-on development
- Set technical direction
- Lead multi-month projects
Apply to this Principal Software Engineer, Rendering - Game Tech Group, Unreal Ecosystem role at Riot Games with a tailored resume on ApplyBolt.