Electronic Arts
Los Angeles or Vancouver or Madison

UX Designer (Apex Legends)

HybridPosted Mar 25, 2026

Job details

Location
Los Angeles or Vancouver or Madison
Work type
Hybrid
Posted
Mar 25, 2026
Apply on
jobs.ea.com

About this role

Job Title: UX Designer (Apex Legends) Role ID: 213507 Location: Los Angeles, Vancouver, Madison Work Model: Hybrid Respawn Entertainment Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises. As a UX Designer on Apex Legends, you will join us in expanding the Apex Universe at our growing locations in Los Angeles - Chatsworth, Vancouver, BC and Madison, WI. Reporting to our Lead Experience Designer, you'll design, manage, and execute UI/UX features and interactive flows, from early concepts through to release. Responsibilities Work with lead, principal, and design stakeholders to manage and drive important UX-heavy features from concept to completion on a large, live, product Collaborate with (Experience Design) team leadership to define, develop, and exemplify best practices, templates, and guiding principles for the team’s work Independently develop high-level feature and pipeline solutions that align with gameplay design goals, product goals, and accessibility standards Iterate on design concepts based on feedback, design requirements, and creative direction Work closely with engineers and UI technical designers to implement features Work closely with producers and directors to estimate and prioritize work Collaborative, inclusive attitude with the ability to listen, learn, adapt, and mentor others Ability to present work and clearly articulate rationale and design decisions Requirements  2+ years of professional game development experience, working in game engines  Proficiency in relevant software packages such as Figma or comparable UX design tools  Experience in rapid prototyping to test the feasibility of concepts  Strong attention to detail and the ability to polish features to a AAA quality  A strong understanding of graphic design principles, typography, layout, color, iconography  Portfolio demonstrating relevant and unique UX work and problem-solving  Experience developing UX for AAA games, multiplayer games, live service games or FPS genre  Understand interaction design on console, pc and mobile  Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline

About Electronic Arts

Electronic Arts
Los Angeles or Vancouver or Madison