Austin, TX

Anticheat Engineer Intern

OnsitePosted today

Job details

Location
Austin, TX
Work type
Onsite
Posted
today
Apply on
jobs.ea.com

About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The Game and Player Security team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to ensure that security and gameplay integrity issues are identified and resolved throughout the application and service lifecycle. The Anticheat Engineer Intern will report to the Senior Anti-Cheat Engineer II. ## Responsibilities - Develop backend services, tools, and automated testing solutions that support game security and anti-cheat systems. - Write, test, and review code with guidance from your mentor and your team. - Design and prototype backend application, modules, and tools that help protect EA games against cheating. - Work with APIs, distributed systems, and cloud infrastructure to support scalable and reliable services. - Debug issues and improve the reliability of the services you work on. - Take part in sprint planning, stand-ups, design reviews, and demos. - Present your project and its results to the Employee Experience Engineering team at the end of the internship. ## Qualifications - Enrolled in a Bachelor's program in Computer Science, Software Engineering, or a related technical field, and returning to your program after the internship. - Coursework or project experience in at least one modern programming language, such as Rust, C/C++ or Java. - Familiarity with Git and with basic software testing. - Exposure to web applications, APIs, or cloud services through coursework, projects, or a previous internship. ## Preferred Skills - Passion for Video Games and interest in for working in the gaming industry. - Something you have built end to end, such as a class project, a hackathon entry, an open source contribution, or a personal app. - You explain your thinking clearly in writing and in conversation. - You ask questions early and you act on feedback. - You collaborate well with teammates across time zones. - You stay curious about how people use software and how to make it simpler.At this time, we are considering Undergraduate students who will be enrolled in an accredited degree program, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position. Please ensure that your graduation date is visible on your resume.
Ready to apply to Electronic Arts?
ApplyBolt finds matching jobs, tailors your resume, and submits applications for you.

About Electronic Arts