Apple
Cupertino or San Francisco
On-Device ML Compiler Engineer, Model Compilation, Graphics, Games and Machine Learning
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Apply to On-Device ML Compiler Engineer, Model Compilation, Graphics, Games and Machine Learning at AppleJob details
- Location
- Cupertino or San Francisco
- Work type
- Onsite
- Posted
- 4 days ago
- Apply on
- jobs.apple.com
About this role
Requires 3–5 years working on MLIR-based compilers, familiarity with ML architectures, C++, and PyTorch or related training frameworks. Swift and GPU, CPU, and Neural Engine experience preferred.
What you'll do at Apple:
- developing compilers
- optimizing models
- writing kernels
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