Product Software Engineer I
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- Location
- New York City, New York
- Work type
- Hybrid
- Compensation
- $85,700 - $114,900/yr
- Posted
- yesterday
- Apply on
- emplois.disneycareers.com
About this role
Résumé du poste:
On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming our media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to enhance flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think you’d love working here:
- Building the future of Disney’s media: DE&E Technologists are designing and building the infrastructure that will power our media, advertising, and distribution businesses for years to come.
- Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
- Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
Job Summary
The Cannonball squad sits within MarTech Tools in Commerce & Identity (Commerce – Acquire). We build internal platforms that power how Disney Streaming markets and publishes to hundreds of millions of unauthenticated visitors across Disney+, Hulu, ESPN+, and Star+.
Cannonball is the enterprise CMS and publish engine for marketing landing pages and related experiences. Editors use it to model content, author in a rich entry editor, schedule and bulk-publish, and roll out localized variants globally.
Cannonball sits at the center of a connected MarTech suite:
- Magic Frame: Source for incoming assets and templates
- Royalball: Editorial content workflow management
- Nexus / Web Growth: Delivery pipeline for published end-user experiences
- Pixelball & Wayback: Experience validation and historical archiving
Product Marketing, Paid Media, Marketing Design, SEO, Ad Ops, Legal, and Customer Support all depend on this stack to ship campaigns faster with built-in governance. We work in two-week sprints (CNBL), ship from the cnbl/monorepo, and invest heavily in engineering-owned quality, including Playwright E2E, test data infrastructure (TDI), and SonarQube gates on every PR.
Responsibilities and Duties of the Role
As Product Software Engineer I on Cannonball, you will grow by shipping real product with close mentorship from senior engineers. Your day-to-day work typically includes:
Feature Development: Build features on the Cannonball web app and supporting services—including entry editor, content models, publishing workflows, localization/locale behavior, and integrations with the broader MarTech ecosystem.
- UI & API Engineering: Implement bug fixes and incremental improvements in Vue 3 / TypeScript UI and Node-based APIs, with a strong focus on clarity and maintainability.
- Automated Testing: Write unit tests (Vitest), integration tests, and Playwright E2E suites for Tier 1 publish journeys following squad Definition of Done and coverage expectations.
- Agile Participation: Participate actively in code reviews, sprint ceremonies, and tech discussions; ask questions early and document learnings.
- Operational Awareness: Leverage stage/pre-prod environments and our isolated E2E environment to validate changes prior to production.
- Cross-Functional Collaboration: Partner with QA governance, sibling squads (Web Growth / Nexus), and internal daily power users.
Basic Qualifications
- Solid understanding of JavaScript or TypeScript and core web fundamentals (HTML/CSS, HTTP, REST, browser devtools).
- Coursework, internships, or personal projects demonstrating your ability to implement, test, and debug small features end-to-end.
- Comfort learning within a large codebase and proactively seeking guidance.
- Clear written and verbal communication skills; ability to work effectively in a hybrid, cross-functional team.
Preferred Qualifications
- Exposure to Vue, React, or another modern SPA framework.
- Familiarity with Git version control, code reviews, and CI/CD workflows (GitHub Actions or similar).
- Experience with automated testing (unit, integration, or E2E).
- Interest in CMS platforms, content modeling, localization, or marketing technology.
Required Education
- Bachelor's degree in Computer Science, Engineering, or a comparable field of study, or equivalent work experience
Disclaimer
PAY TRANSPARENCY
The hiring range for this position in New York, NY is $85,700 to $114,900 per year based on a 40 hour work wee will k. The amount of hours scheduled per week may vary based on business needs. The base pay actually offeredtake into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
This position is with Disney Entertainment & Sports LLC, which is part of a business we call Disney Entertainment and ESPN Product & Technology.
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Disney Entertainment & Sports LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability or protected veteran status. Disney champions a business environment where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a constantly evolving world.
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