Apple
Cupertino or North America
Simulation Pipeline Technical Artist - Special Projects (Jeff Lind)
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Apply to Simulation Pipeline Technical Artist - Special Projects (Jeff Lind) at AppleJob details
- Location
- Cupertino or North America
- Work type
- Onsite
- Posted
- 5 days ago
- Apply on
- jobs.apple.com
About this role
5+ years as a technical artist; strong Python, USD, Maya, and DCC API experience; pipeline development, shading, lighting, texturing, materials, workflow innovation, and cross-functional collaboration.
What you'll do at Apple:
- building pipelines
- generating simulations
- creating shaders
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